Thursday, 5 March 2009

Mini Review - Prince of Persia: Epilogue

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The Good
- Still beautiful to look at and to control.  Challenge level has been significantly raised, some new sections require superbly tricky timing and acrobatics. A partial return to the 'large puzzle room' philosophy of The Sands of Time (one room in particular). Solid level throughout. 

The Bad - Short. Nothing too new here. Dark design (though necessary from a plot standpoint) dulls the game's beauty somewhat. Practically no narrative progression.

The Ugly - Boss recycling, which the main game was guilty of already, reaches irritating new heights here. Particularly bad to see The Warrior, the most tiresome boss from the main game reused extensively.

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